Visualization Technology
Örebro University
Örebro
Startdatum:
Slutdatum:
Studietakt: 50 %
Publicerad utbildningskatalog
Utbildningsinformation från den publicerade källan. Utbildningen och dess tidsbundna tillfällen hålls åtskilda.
Kod: DT147G
How do we turn complexity of our world described in terms of data and algorithms into insight you can see, explore, and experience? In this course, you will learn how modern visualization systems transform data and digital representations into interactive graphics – from classic 2D and 3D visualizations to immersive XR technologies (Virtual, Augmented, and Mixed Reality). You will explore how visual perception and design principles shape effective visual representations, and how interaction enables users to navigate, filter, and reason about complex data. You will explore interactive visualizations using real-world datasets and modern tools, including support for XR devices. Application examples span data science, AI, gaming, and robotics, showing how visualization is used for game analytics and world design, robot perception and debugging, sensor data exploration, and human–robot interaction. The course culminates in a creative project where you design and implement your own visualization or XR experience.
Programming Fundamentals, 7.5 Credits and Object-Oriented Programming, 7.5 Credits from Programming, 15 credits, as well as the part Algebra and Linear Algebra, 6 Credits from Algebra and Calculus for Students in Engineering, 15 credits.
Varje tillfälle har egna datum och villkor. Avslutade tillfällen behålls som historik och innebär inte att en ny ansökan är öppen.
Örebro University
Örebro
Startdatum:
Slutdatum:
Studietakt: 50 %
Hämtad: .
Publicerad: .
Publiceringsversion: 8e217193-f5fa-4778-b085-a4521fd03e8d
Kontrollsumma: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Senast ändrad enligt källan: 2026-03-13T07:35:07