Mobile Computing: Design and Implementation
University of Gothenburg
Startdatum:
Slutdatum:
Studietakt: 50 %
Publicerad utbildningskatalog
Utbildningsinformation från den publicerade källan. Utbildningen och dess tidsbundna tillfällen hålls åtskilda.
Kod: DIT075
We define "mobile computing" in two ways: - Portable digital devices. Examples: smartphones, tablets, smartwatches and other wearables, RFID cards, and IoT applications... - Applications where the user is mobile. Examples: commuting, tourism, driving, biking, sports, walking, exploring, navigating... This course introduces concepts, methods, and technologies relevant to design and implementation of mobile computing applications. A broad range of topics is covered, from conventional smartphones and tablets, to emerging technologies.
To be eligible for the course the student must have: - A bachelor's degree of 180 credits - Object-oriented programming (7,5 credits) or equivalent At least one of the following or equivalent (7,5 credits): - DIT487 Empirical methods for user experience - DIT104 Interaction Design Methodology - DIT493 Graphical Interfaces - DIT666 Concept-Driven Interaction Design - DIT096 Human-Computer Interaction Applicants must prove knowledge of English: English 6/English level 2 or the equivalent level of an internationally recognized test, for example TOEFL, IELTS.
Varje tillfälle har egna datum och villkor. Avslutade tillfällen behålls som historik och innebär inte att en ny ansökan är öppen.
University of Gothenburg
Startdatum:
Slutdatum:
Studietakt: 50 %
Hämtad: .
Publicerad: .
Publiceringsversion: 8e217193-f5fa-4778-b085-a4521fd03e8d
Kontrollsumma: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Senast ändrad enligt källan: 2026-02-17T15:13:03