Character Design
Malmö University
MALMÖ
Start date:
End date:
Pace of study: 100 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: KK142A
The course aims to give fundamental theoretical and practical knowledge of figure/character development for various visual narrative media, including games. Character design externalises or visualises internal and/or invisible qualities of figures within narrative contexts. From these traits, the reader/ viewer/gamer/etc. builds her/his expectations in regard to the story's development or games options. The development from stereotypical figure to individual character consolidates or disrupts given expectations. The course offers introductions to various media and their properties, including relevant aspects of psychology of media, focus on forms of storytelling and portrayal of figures. Theoretical work interlinks with experimental development of figures for various media to develop a systematic approach to character design.
General entry requirements + English 6. Or: English level 2
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
Malmö University
MALMÖ
Start date:
End date:
Pace of study: 100 %
Retrieved: .
Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2026-06-24T11:38:42