Game Development Project
University of Gothenburg
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End date:
Pace of study: 50 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: DIT461
<p>The game development project permits students an opportunity to develop a game of their choice and design. Each time the course runs a theme will be provided, and students will work together in groups to implement and deploy a game that fits into the theme.<br /> <br /> This course is primarily intended as an opportunity for students to hone the craft of game development - some instruction is provided, but the course is primarily project and supervision based.</p> <p><em>Sub-courses</em><br /> <strong>1. Portfolio </strong><em>(Portfolio)</em>, 7.5 credits<br /> Grading scale: Pass with distinction (5), Pass with credit (4), Pass (3) and Fail (U)</p>
To be eligible for this course, students must have completed one or more of the following courses or equivalent: Introduction to Game Research, or Gameplay Design, or Game Engine Architecture, or Prototyping in Interaction Design, or Interaction design methodology, or Graphical Interfaces Applicants must prove knowledge of English: English 6/English B or the equivalent level of an internationally recognized test, for example TOEFL, IELTS.
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
University of Gothenburg
Start date:
End date:
Pace of study: 50 %
Retrieved: .
Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2024-03-04T11:57:17