Mobile Computing: Design and Implementation
University of Gothenburg
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Pace of study: 50 %
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Code: DIT075
We define "mobile computing" in two ways: - Portable digital devices. Examples: smartphones, tablets, smartwatches and other wearables, RFID cards, and IoT applications... - Applications where the user is mobile. Examples: commuting, tourism, driving, biking, sports, walking, exploring, navigating... This course introduces concepts, methods, and technologies relevant to design and implementation of mobile computing applications. A broad range of topics is covered, from conventional smartphones and tablets, to emerging technologies.
To be eligible for the course the student must have: A bachelor's degree of 180 credits Object-oriented programming (7,5 credits) or equivalent - At least one of the following or equivalent (7,5 credits): TIA100 Human-Centred Design TIA104 Interaction Design Methodology TIA106 Graphical Interfaces TIA243 Designing User Experiences TIG095 Human-Computer Interaction Applicants must prove knowledge of English: English 6/English B or the equivalent level of an internationally recognized test, for example TOEFL, IELTS.
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
University of Gothenburg
Start date:
End date:
Pace of study: 50 %
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Last changed according to the source: 2025-08-29T10:44:09