Mobile Computing: Design and Implementation
University of Gothenburg
GÖTEBORG
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Pace of study: 50 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: DIT075
We define "mobile computing" in two ways: - Portable digital devices. Examples: smartphones, tablets, smartwatches and other wearables, RFID cards, and IoT applications... - Applications where the user is mobile. Examples: commuting, tourism, driving, biking, sports, walking, exploring, navigating... This course introduces concepts, methods, and technologies relevant to design and implementation of mobile computing applications. A broad range of topics is covered, from conventional smartphones and tablets, to emerging technologies.
To be eligible for the course the student must have: - A bachelor's degree of 180 credits - Object-oriented programming (7,5 credits) or equivalent At least one of the following or equivalent (7,5 credits): - DIT487 Empirical methods for user experience - DIT104 Interaction Design Methodology - DIT493 Graphical Interfaces - DIT666 Concept-Driven Interaction Design - DIT096 Human-Computer Interaction Applicants must prove knowledge of English: English 6/English level 2 or the equivalent level of an internationally recognized test, for example TOEFL, IELTS.
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
University of Gothenburg
GÖTEBORG
Start date:
End date:
Pace of study: 50 %
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Published: .
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Last changed according to the source: 2026-08-19T07:04:46