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Published education catalogue

Computer Graphics G1N

Education information from the published source. The education record and its time-bound offerings are kept separate.

Education facts

Code: IT161G

<p>In the course Computer Graphics, you will learn the theory behind rendering and how a rendering pipeline works. You also practice on manipulating the rendering using scripts in a game engine. The course combines a broad technical understanding of everything from how graphics cards differ from CPUs, to more aesthetic choices such as how different texturing techniques affect the feeling in games. The course ends with a group seminar where you, together with other students, are tasked with solving complex problems in computer graphics through an academic discussion.</p>

Entry requirements

General entry requirements + Mathematics 3b or Mathematics 3c or Mathematics C or Mathematics Further level 1b or level 1c.

Education offerings

Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.

  • Computer Graphics G1N

    University of Skövde

    Skövde

    Start date:

    End date:

    Pace of study: 50 %

Source and updates

Skolverket Susa-navet

Retrieved: .

Published: .

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Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d

Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c

Last changed according to the source: 2026-08-20T13:38:40