Experimental Game Evaluation A1F
University of Skövde
Skövde
Start date:
End date:
Pace of study: 50 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: IT799A
<p>Computer games are used throughout our society. People play on the bus, at home and at work and we can see how computer games concern a number of areas in the society of today. Furthermore, we see an important industry emerging. The term “serious games” refers to games that engage the user, and contribute to the achievement of a defined purpose other than pure entertainment (whether or not the user is consciously aware of it). The additional purposes can, for example, be education, training, health care or marketing. One important aspect of a serious game is to show its claimed effects. For example, does a training gaim have any effect. The course aims to give an example of how an experimental approach can be used to test and evaluate a serious game with respect to its effect.</p>
The course has the following entry requirements: passed IT735A Project Serious Games A1N or passed IT822A Player Experience in practice A1N (or the equivalent).
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
University of Skövde
Skövde
Start date:
End date:
Pace of study: 50 %
Retrieved: .
Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2026-09-18T07:09:20