Game Prototyping 2 G1F
University of Skövde
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Pace of study: 100 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: IT400G
This course builds on the topics introduced in Game Prototyping 1. You learn more advanced programming concepts and use them to create a game prototype with the purpose of evaluating a game concept that you formulate yourself. You also get to learn more about how prototypes are used as tools in game design, and how a game designer best approaches game design and playtestning.
General requirements for university studies (or the equivalent). Moreover, prerequisite courses for this course are: Passed courses: IT149G-Game Prototyping 1 G1N (or the equivalent).
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
University of Skövde
Start date:
End date:
Pace of study: 100 %
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Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2025-10-21T16:15:11