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Introduction to Games User Experience G1F

Education information from the published source. The education record and its time-bound offerings are kept separate.

Education facts

Code: IT432G

<p>Games User Experience is a topic that is rapidly gaining traction in the games industry. As audiences are becoming increasingly diverse, and the technologies through which people play games move in new directions, understanding how people play games and what separates a good experience from a bad one will be a crucial component of successful game development. In this course, you get to dive into both past and present literature on how play experiences should, or perhaps shouldn’t be, evaluated. You will also have an opportunity to practice your ability to effectively communicate research and play-test results to game development teams.</p>

Entry requirements

The course has the following entry requirements: passed ME355G Computer Games Analysis G1N and attended ME438G Evaluation and Research Methods G1F with a passed grade on the examination 2001 Assignment, 5 credits (or the equivalent).

Education offerings

Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.

Source and updates

Skolverket Susa-navet

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Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d

Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c

Last changed according to the source: 2026-03-19T13:43:03