Level Design G1F
University of Skövde
Skövde
Start date:
End date:
Pace of study: 50 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: IT420G
Game development is an endeavor that requires several different disciplines, but in the midst of it all is something called Level Design. The purpose of Level Design is to create a coherent and entertaining game world by combining what each discipline creates. In this course you will learn different work methods, theories and approaches that will provide an understanding of what Level Design actually entails.
Prerequisite courses for this course are: Passed courses: ME431G-Game Project 2 G1F.
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
University of Skövde
Skövde
Start date:
End date:
Pace of study: 50 %
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Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2026-03-06T08:12:06