Mathematical Models for Game Programming G1F
University of Skövde
Skövde
Start date:
End date:
Pace of study: 100 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: MA317G
In this course you will learn the fundamentals of linear algebra and discrete mathematics, with special focus on how these models and concepts are used to realize game implementations. Through practical assignments you will learn to visualize mathematics in a game engine, and through group seminars you will help to tackle game programming problems with mathematics as a tool.
Prerequisite courses for this course are: Passed courses: IT148G-Game Programming 1 G1N (or the equivalent).
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
University of Skövde
Skövde
Start date:
End date:
Pace of study: 100 %
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Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2026-08-20T13:46:38