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Published education catalogue

Sound and Music implementation in Games 2 G1F

Education information from the published source. The education record and its time-bound offerings are kept separate.

Education facts

Code: ME428G

<p>In the course Sound and Music Implementation in Games 2 you’ll be introduced to the process of taking a sound effect or musical piece from composition into implementation in a game engine. You’ll get to work in a pre-selected game engine and acquire basic knowledge about implementation, as well as the opportunity to work with a middleware. In the course you’ll acquire practical and theoretical skills that’ll be examined in both presentations and home assignments. The field of study of the student determines whether sound or music is to be implememeted</p>

Entry requirements

Course has the following higher education course(s) as entry requirements:The course has the following entry requirements: passed ME219G Sound and Music Implementation in Games 1 G1N (or the equivalent).

Education offerings

Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.

Source and updates

Skolverket Susa-navet

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Published: .

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Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d

Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c

Last changed according to the source: 2026-03-06T08:14:42