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Published education catalogue

Applied Game Design Research

Education information from the published source. The education record and its time-bound offerings are kept separate.

Education facts

Code: 5SD310

In this course, you work under the guidance of a supervisor to identify a game design-relevant project. The specific content of these projects can vary greatly, but the method of investigation always has a strong "hands-on" component, as befits the nature of a lab course. This means the theory is applied to practice in some form, conceptual knowledge is investigated through "doing". Experiential learning is facilitated further through design experiments, exploring various solutions and testing their outcomes.

Entry requirements

30 credits in game design at Master's level. Proficiency in English equivalent to the Swedish upper secondary course English 6.

Education offerings

Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.

Source and updates

Skolverket Susa-navet

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Published: .

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Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d

Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c

Last changed according to the source: 2026-03-09T11:46:27