Expression and 2D Graphics for Games 2
Uppsala University
Visby
Start date:
End date:
Pace of study: 50 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: 5SD511
The course begins with an introduction to 2D computer graphics and their application in game engines for game production. The course continues with technical animation exercises for game engines based on character designs of human and/or anthropomorphic characters intended for application in game production. The course concludes with an introduction to user interfaces for digital games such as GUI and HUD. Components of artistic expression such as lines, shapes, volumes, colours and light are studied throughout the course.
Art in Games and Games as an Art Form, 5 credits
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
Uppsala University
Visby
Start date:
End date:
Pace of study: 50 %
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Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2026-09-10T10:12:37