Game Design 3: System Design
Uppsala University
Visby
Start date:
End date:
Pace of study: 50 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: 5SD066
In this course you will explore game systems and their modelling tools. The course will teach you about storytelling through environment design, as well as give more perspectives on how we as designers control the play experience. The course has three modules, where the first deals with theory and level design, the second deals with production and the last module is analytical and contains exercises in performing tests to provide data for improving your design.
30 credits, including 15 credits in game design and 15 credits in either game design, software engineering, expression in convergent media or industrial engineering and management.
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
Uppsala University
Visby
Start date:
End date:
Pace of study: 50 %
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Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2026-03-09T11:46:26