Motion Capture for Games
Uppsala University
Visby
Start date:
End date:
Pace of study: 50 %
Published education catalogue
Education information from the published source. The education record and its time-bound offerings are kept separate.
Code: 5SD506
During the course, you will learn to use and handle the equipment in a motion capture lab by making your own motion capture recordings. The areas covered in the course are: theory; equipment and planning; and recording, processing and animation of motion capture data. The course provides basic knowledge of, and skills in, both motion capture technology and the entire process from planning to finished animation.
General entry requirements
Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.
Uppsala University
Visby
Start date:
End date:
Pace of study: 50 %
Retrieved: .
Published: .
Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d
Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c
Last changed according to the source: 2026-03-09T11:46:26