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Published education catalogue

Practical Game AI

Education information from the published source. The education record and its time-bound offerings are kept separate.

Education facts

Code: 5SD822

This course introduces practical AI techniques used in games, including pathfinding, state machines, and behavior trees. Through hands-on projects in C++, you will build AI agents capable of sensing, decision-making, and acting in game worlds. The course focuses on AI that makes games more dynamic and engaging.

Entry requirements

Scalable Game Worlds in C++, 7.5 credits (5SD820)

Education offerings

Each offering has its own dates and conditions. Closed offerings are retained as history and do not mean that a new application is open.

  • Practical Game AI

    Uppsala University

    Visby

    Start date:

    End date:

    Pace of study: 50 %

Source and updates

Skolverket Susa-navet

Retrieved: .

Published: .

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Publication version: 8e217193-f5fa-4778-b085-a4521fd03e8d

Checksum: 1b0dc54c0fc8a359f83ba9dc8f9d468479ce432de4c03bce3b8b33dd67fe3f6c

Last changed according to the source: 2026-09-10T10:12:37