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Karlstad University
Applied games development
The course comprises three parts: The first part of the course includes a presentation of course objectives, how to report time, and what students are required to do in terms of reports and so on. Games development can be about software development, but can also involve business modelling. The second part of the c…
- Higher education
- Information unavailable
- 8 June 2026
- Information unavailable
- Information unavailable
- 100 %
Overview
The course comprises three parts: The first part of the course includes a presentation of course objectives, how to report time, and what students are required to do in terms of reports and so on. Games development can be about software development, but can also involve business modelling. The second part of the course is a longer period of time spent working in a creative environment at Karlstad Innovation Park and its games development studio, which also means sustained contact with groups of stakeholders. Students report back to the course coordinator at the university about their work, but this course component is primarily about contacts, discussions, and demonstrations with stakeholders in the intended area of application. A group of students may for instance have received an suggestion from a company regarding a project related to games development, and are then expected to be in touch regularly with representatives of that company about their work. Students document everything that they do throughout this period in preparation for the last part of the course. The last part of the course requires students to present the project and the results to the course coordinator at the university, other students taking the course, and sometimes invited guests, as well as complete and submit the project report. Instruction is in the form of lectures, contacts in the studio, and independent work.
Admission scores
Entry requirements
45 ECTS credits in Information Systems, or equivalent
The text is reproduced from the Susa source. Antagningsdata does not map GY11 and GY25 or assess personal eligibility.
Source, measure and data quality
- Source
- Skolverket Susa-navet
- Period
- 2026-06-08
- Measure
- Entry-requirement text reproduced from the published Susa data; no personal eligibility assessment is made.
- Population
- Education offering e.uoh.kau.isgb40.49439.20261
- Last checked
- 2026-09-23T10:37:50.445791+00:00
- Limitation
- Antagningsdata does not map GY11 and GY25. General and specific conditions are not separated without structured source data.
Programme content
Study structure
Application and important dates
- Programme or course starts
- Programme or course ends
Salary and salary distribution
Common occupations after graduation
Students
Geographical background
Previous upper-secondary schools and programmes
Completion and outcomes
About the provider
Sources and data quality
Education facts for the selected offering come from Skolverket Susa-navet.
Retrieved . Published . Times are shown in Swedish local time.
Source identity and publication version
- Publication version
- 8e217193-f5fa-4778-b085-a4521fd03e8d
- Education identity in the source
- i.uoh.kau.isgb40.49439.20261
- Offering identity in the source
- e.uoh.kau.isgb40.49439.20261
- Education-form source code
- HS
- Education code in the source
- ISGB40
- Change time according to the source
- 2026-02-04T09:57:50
The provider, education and education offering are separate identities. Application information should be checked on the official website. Supplementary statistics have not been obtained from this source.