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Uppsala University
Artificial Intelligence
"What is intelligence"? is a deep philosophical question. The topic of this course is more practical: how can we make computers perform tasks that - up to now - are difficult for computers? Tasks that require an "intelligent" approach, because computing power alone is not enough. Even before the first computer was…
- Higher education
- Information unavailable
- 31 August 2026
- Uppsala
- Information unavailable
- 33 %
Overview
"What is intelligence"? is a deep philosophical question. The topic of this course is more practical: how can we make computers perform tasks that - up to now - are difficult for computers? Tasks that require an "intelligent" approach, because computing power alone is not enough. Even before the first computer was built, it was thought of as possibly intelligent. Obviously, computers would talk - a three-year-old child can talk. Playing chess, now that would be intelligent! A computer has since beaten the world Master in chess and fulfilled many other promises. This course is about the successes of artificial intelligence (AI). However, knowing how they work takes away part of the magic, or "intelligence". Artificial intelligence requires knowledge representation and reasoning. There are many different approaches. Expert systems knowledge consists of facts and rules, clearly visible and separate from reasoning. In neural networks, knowledge is implicit and entangled in the reasoning process. Reasoning is not a straightforward computation. It is a search: making guesses and trying different solutions. Heuristic search is at the heart of AI: methods that try to make "intelligent" guesses. Nowadays many applications contain AI, often in disguise. Google finds relevant search results. You can talk to a computer and book a railway ticket. The monsters in computer games come right at you. This diversity of applications is reflected in the topics of the course: expert systems, learning, planning, playing games like chess, and so on.
Admission scores
Entry requirements
120 credits including 15 credits in mathematics and 20 credits in computer science, including a second course in programming. Alternatively 45 credits in the Master's Programme in Language Technology (HSP2M). Proficiency in English equivalent to the Swedish upper secondary course English 6.
The text is reproduced from the Susa source. Antagningsdata does not map GY11 and GY25 or assess personal eligibility.
Source, measure and data quality
- Source
- Skolverket Susa-navet
- Period
- 2026-08-31
- Measure
- Entry-requirement text reproduced from the published Susa data; no personal eligibility assessment is made.
- Population
- Education offering e.uoh.uu.1dl340.11010.20262
- Last checked
- 2026-09-23T10:39:41.205927+00:00
- Limitation
- Antagningsdata does not map GY11 and GY25. General and specific conditions are not separated without structured source data.
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About the provider
Sources and data quality
Education facts for the selected offering come from Skolverket Susa-navet.
Retrieved . Published . Times are shown in Swedish local time.
Source identity and publication version
- Publication version
- 8e217193-f5fa-4778-b085-a4521fd03e8d
- Education identity in the source
- i.uoh.uu.1dl340.11010.20262
- Offering identity in the source
- e.uoh.uu.1dl340.11010.20262
- Education-form source code
- HS
- Education code in the source
- 1DL340
- Change time according to the source
- 2026-03-09T12:14:16
The provider, education and education offering are separate identities. Application information should be checked on the official website. Supplementary statistics have not been obtained from this source.