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University of Gothenburg

Gameplay Design

Gameplay design focuses on how the rules and game components can be used to create game environments that encourage and advocate specific interaction, either between people or between people and the game system. The goal of these environments can vary from experimental environments in the automotive or aerospace ind…

  • Higher education
  • Information unavailable
  • 2 November 2026
  • Information unavailable
  • Information unavailable
  • 50 %

Overview

Gameplay design focuses on how the rules and game components can be used to create game environments that encourage and advocate specific interaction, either between people or between people and the game system. The goal of these environments can vary from experimental environments in the automotive or aerospace industry, learning environments in simulations for pure entertainment environments on home computers or game consoles. The course covers general design methods that can be applied in all these areas. The course aims to provide an understanding of how all the components in a game environment interact with each other as well as the relations gameplay design have to other areas necessary for contemporary interactive simulations, such as programming and graphical design. Key issues addressed in the course is how to motivate users to some specific interaction, the relationship between interaction and narrative, how to balance the interaction in multi-user environments, how to support and encourage the creativity of the user, how to modify the design solutions to suit both new and experienced users as well as how to change design solutions to suit the interaction

Admission scores

Uppgift saknasVerified data is not connected to this education offering.

Entry requirements

To be eligible for the course the student must have a Bachelor's degree, 180credits or have passed 60 credits in the subject Computer Science. Applicants must prove knowledge of English: English 6/English level 2 or the equivalent level of an internationally recognized test, for example TOEFL, IELTS.

The text is reproduced from the Susa source. Antagningsdata does not map GY11 and GY25 or assess personal eligibility.

Source, measure and data quality
Source
Skolverket Susa-navet
Period
2026-11-02
Measure
Entry-requirement text reproduced from the published Susa data; no personal eligibility assessment is made.
Population
Education offering e.uoh.gu.dit098.86109.20262
Last checked
2026-09-23T10:36:42.164498+00:00
Limitation
Antagningsdata does not map GY11 and GY25. General and specific conditions are not separated without structured source data.

Programme content

Uppgift saknasVerified data is not connected to this education offering.

Study structure

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Application and important dates

  1. Programme or course starts
  2. Programme or course ends

Salary and salary distribution

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Common occupations after graduation

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Students

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Geographical background

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Previous upper-secondary schools and programmes

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Completion and outcomes

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About the provider

University of Gothenburg

Provider for the published education offering.

Sources and data quality

Education facts for the selected offering come from Skolverket Susa-navet.

Retrieved . Published . Times are shown in Swedish local time.

Source identity and publication version
Publication version
8e217193-f5fa-4778-b085-a4521fd03e8d
Education identity in the source
i.uoh.gu.dit098.86109.20262
Offering identity in the source
e.uoh.gu.dit098.86109.20262
Education-form source code
HS
Education code in the source
DIT098
Change time according to the source
2026-02-17T15:42:05

The provider, education and education offering are separate identities. Application information should be checked on the official website. Supplementary statistics have not been obtained from this source.