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University of Skövde

Player Experience - Advanced Topics A1F

<p>Player Experience (PX) work is a concept that is rapidly gaining attention both within academia and the games industry. In this course, we will focus on making in-depth critical assessments of various evaluation methods and tools that are often used in PX-related work. These evaluation methods often have their ro…

  • Higher education
  • Information unavailable
  • 18 January 2027
  • Skövde
  • Information unavailable
  • 50 %

Overview

<p>Player Experience (PX) work is a concept that is rapidly gaining attention both within academia and the games industry. In this course, we will focus on making in-depth critical assessments of various evaluation methods and tools that are often used in PX-related work. These evaluation methods often have their roots in academic research methods. This means that there is a plethora of research literature that discusses methods, tools, epistemological perspectives, and ethical considerations that are important to grasp when constructing new forms of PX evaluation processes. Understanding the history of research methods and epistemology is a fundament to understanding how to work with PX in a way that is not only effective in providing useful results, but also how to ensure that games and game interfaces are inclusive and promote sustainable growth of the games industry.</p>

Admission scores

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Entry requirements

The course has the following entry requirements: passed IT821A Player Experience - Research and Development A1N (or the equivalent). To attend this course, a Bachelor’s degree (or other equivalent to a Swedish kandidatexamen) within the field of informatics, or media, aesthetics, and narration (or equivalent).A further requirement is proof of skills in English, equivalent of studies at upper secondary level in Sweden, known as English 6 or English level 2. This is normally demonstrated by means of an internationally recognized test, e.g., IELTS, TOEFL, or an equivalent.

The text is reproduced from the Susa source. Antagningsdata does not map GY11 and GY25 or assess personal eligibility.

Source, measure and data quality
Source
Skolverket Susa-navet
Period
2027-01-18
Measure
Entry-requirement text reproduced from the published Susa data; no personal eligibility assessment is made.
Population
Education offering e.uoh.hs.it823a.e7403.20271
Last checked
2026-09-23T10:37:43.911976+00:00
Limitation
Antagningsdata does not map GY11 and GY25. General and specific conditions are not separated without structured source data.

Programme content

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Study structure

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  2. Programme or course ends

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Students

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Geographical background

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About the provider

University of Skövde

Provider for the published education offering.

Sources and data quality

Education facts for the selected offering come from Skolverket Susa-navet.

Retrieved . Published . Times are shown in Swedish local time.

Source identity and publication version
Publication version
8e217193-f5fa-4778-b085-a4521fd03e8d
Education identity in the source
i.uoh.hs.it823a.e7403.20271
Offering identity in the source
e.uoh.hs.it823a.e7403.20271
Education-form source code
HS
Education code in the source
IT823A
Change time according to the source
2026-09-09T11:18:17

The provider, education and education offering are separate identities. Application information should be checked on the official website. Supplementary statistics have not been obtained from this source.